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AI Insights · Timothy · January 2025

Top 5 Boxing Games in Norway Q4 2024: Performance Overview

Explore the performance trends of the top boxing games on a unified platform in Norway during Q4 2024, highlighting key metrics such as downloads, revenue, and active users.

Top 5 Boxing Games in Norway Q4 2024: Performance Overview

In the fourth quarter of 2024, the top boxing games in Norway displayed varied performance trends across downloads, revenue, and active user metrics on a unified platform. This analysis, based on data from Sensor Tower, provides insights into the performance of these apps.

I, The One - Fighting Games from Azur Interactive Games Limited showed fluctuating weekly downloads, starting at around 262K and ending the quarter with 264K. The app's weekly revenue peaked mid-December at approximately $27, while active users increased steadily, reaching 1.2K by the end of the quarter.

Arm Wrestling Master by GOODROID, Inc. experienced a decline in weekly downloads from 174K at the beginning of the quarter to 114K at the end. Despite having no recorded revenue, the game maintained a stable user base, with active users slightly decreasing from 950 to 905.

Real Boxing 2, developed by Vivid Games S.A., saw weekly downloads rise significantly in November, reaching a high of 190K. The app's revenue showed a peak of $150 in early October but stabilized around $63 towards the quarter's end. Active users increased from 88 to 198 over the same period.

EA SPORTS™ UFC® 2 from Electronic Arts recorded consistent weekly downloads, peaking at 162K in late November. Revenue saw a peak of $48 in early December, while active users experienced a decline from 817 to 594 by the end of December.

Lastly, Boss Fight. by BoomBit, Inc. had a varied download trend, with a noticeable peak of 99K in late November. Revenue fluctuated throughout the quarter, with a high of $33 at the start. Active users remained relatively stable, concluding the quarter at 907.

These insights into the top boxing games in Norway highlight diverse trends in user engagement and monetization strategies. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025